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Devlog
Hunter Corps Anniversary Edition
August 25, 2022
by
Stormforge Productions
Global Spelling/grammar corrected across the board Perks centered instead of left-aligned Text Color for headers on digital sheet changed from gray to light gray 2 Size of some images increased Item S...
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New Update
January 20, 2022
by
Stormforge Productions
v.Physical Changes Global Changes > Grammar/Spelling Improved from v.Final Core Rules Pg. 04 > Clarification added: You should have 1-3 d12's in order to play Hunter Corps. Pg. 05 > You now start each...
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Final Devlog
October 03, 2021
by
Stormforge Productions
Changelog v.Final Core Rules Section Pg. 05 > Calls cost one Complex Action, but only if you failed the roll > Interrupts require you to roll a value that's greater than or equal to the enemy's Effect...
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Hunter Corps v4 released!
July 02, 2021
by
Stormforge Productions
Changes made between 6.25 and 7.2 >Charges can only be spent while the Terminal is engaged (pg. 05) >You can now disengage your Terminal, which causes a mark to appear on your dominant hand (pg. 28) >...
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Hunter Corps update V3
April 02, 2021
by
Stormforge Productions
Changelog v.3.0 Fixes/Changes between 3.26.21 and 4.2.21 > NPC Character Sheet added (pg. 51) > Prone grants a [+] Modifier when performing/interrupting a Ranged attack (pg. 06) > Prone grants a [-] M...
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Sample Edition
January 02, 2021
by
Stormforge Productions
The Sample Edition of Hunter Corps is now available. It's free to download and contains all the core rules of the game, just without the art or the GM section. Grab it now for free, and see how Hunte...
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Hunter Corps V2 Update
January 01, 2021
by
Stormforge Productions
Global Changes > Gray Background added to reduce saturation. > Actions/Perks/Powers are listed in white blocks to make it easier to parse while skimming through the Handbook. > Table of Contents Reorg...
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Hunter Corps v.1.1 Changelog
November 07, 2020
by
Stormforge Productions
#update, #devlog, #changelog
Player's section * Hitting a Hannabi in their core causes them to take [+2] Hits instead of [x2] Hits (pg. 10). * You don't take fall damage unless you fall 4 or more spaces. Also, if you fall 15 spac...
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